This chapter describes data codec components, which are new to QuickTime 3.0. Data codec components enable you to compress and decompress data using a specified compressor component. Data codecs can be used to compress and decompress sprites and 3D media samples, for example.
About Data Codec ComponentsQuickTime 4 Reference describes the general features of data codecs, gives their component type, and discusses how to use them to compress or decompress data at interrupt time.
Using Data Codec ComponentsQuickTime 4 Reference describes how to connect to a data codec component and invoke it to decompress data. The procedure for compressing or decompressing data at interrupt time is covered in detail.
FunctionsQuickTime 4 Reference defines the functions provided by data codec components.